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Neuro+: Video games controlled by the brain help kids and adults with ADD/ADHD

The ever-increasing amount of ADHD diagnoses is what lead NEURO+ to create its brain-controlled video games which help children and adults learn to master attention skills. Neuro+ is a video game to help you improve focus, body self-control, and impulse-control.

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Improve focus, and impulse control

More than six million American children ages 4-17 have been diagnosed with ADHD. Of those 6.4 million children, 6.1% are currently taking medication to help battle their difficulties concentrating, staying organized, remembering details, staying still, and paying attention.

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The ever-increasing amount of ADHD diagnoses is what lead NEURO+ to create its brain-controlled video games which help children and adults learn to master attention skills. According to Neuro+, the video game combines “neurofeedback, motion-biofeedback, and go/no-go cognitive training protocols to help you improve focus, body self-control, and impulse-control.”

Your brain alone can save the villagers

For $499/year, you can receive access to the NEURO+ video game, as well as a free Muse Headband, a necessary apparatus for the at-home training game.

NEURO+ has a three-pronged training approach. The program concentrates on teaching individuals to learn to focus, sit still, and ignore distractions.

By wearing the Muse Headband in combination with the NEURO+ software, users are transported into a futuristic world that uses your brain-power to save villages, defend towns and “pilot” a dragon. The better you do at your tasks, the higher you’ll rise in the 150+ levels of the game.

The levels of the game which concentrate on “focusing” involve the user racing a dragon and powering an energy shield. Similar to exercising a muscle, neuroplasticity research has proven that training your brain can make it better at paying attention, with time and effort.

Must sit still to play

ADHD makes sitting still a difficult task, which is why this is one of the three specific training skills NEURO+ zeroes in on. The inability to sit still can lead to problems in school, in work, and in society.

In order to teach users to gain control over their actions, Neuro+ has developed a patent-pending system which requires individuals to sit still to play. The video game even gives constant in-game feedback and will reward or penalize users with points for staying still throughout your game.

Challenges your decision-making skills

Lastly, NEURO+ wants to help players ignore surrounding distractions and control their impulsive behaviors.  The video game will force the user to make split second decisions, and the better you get at decision-making, the harder the decision-making will become. According to Neuro+, “To help you build resistance against the inevitable distractions that compete for your attention, NEURO+ includes cognitive attention training tasks designed to help you develop and improve your working memory, reaction time, multitasking, and impulse-control skills.”

Treat brain training like a workout

NEURO+ suggests that users train on their home-based program for at least 30 minutes a day, three times a week. However, be aware that the program itself will only allow users to play for one out of every ten hours.

#NEURO+BrainTraining

Staff Writer, Abigail White is a wordsmith who hails from the Deep South, having graduated with a degree in Journalism from Auburn University. She is usually reading three books at once, loves history, sarcasm, and arguing over the Oxford comma.

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12 Comments

12 Comments

  1. john glennon

    January 23, 2016 at 8:46 am

    Play Attention has been doing this since 1995. Unlike Muse, they have 3 randomized, controlled studies done by the prestigious Tufts University School of Medicine. As principal of an elementary school, I used Play Attention for years quite successfully. The changes were dramatic and long term as we followed the students.

    What the author doesn’t mention, and this is quite important, is that staring at a screen using “Neuro” software won’t make a difference. Play Attention has games that build specific skills like time on task, filtering out distractions, social skills, spatial memory, working memory, and even motor skills.

    The author should dig deeper before making claims that an untested product, newly introduced into the market, will make a difference even though it doesn’t address specific skills needed for these kids.

    • Lani Rosales

      January 23, 2016 at 11:43 am

      Good to know about Play Attention – any tool working towards this cause is necessary.

      Thanks for weighing in!

      -Lani Rosales, COO at The American Genius

  2. Martha R.

    January 26, 2016 at 8:50 am

    I’m interested. Please contact me on how to have access to it.

  3. Martina Covo

    January 28, 2016 at 11:17 am

    Never have tried this product but if it is anything like neuro-feedback, I am very interested.

  4. Robyn

    February 8, 2016 at 8:16 am

    Willing to try, please contact for further information.

  5. heather

    July 8, 2016 at 1:51 am

    Question, does this cover all 6 types of Attention Deficit, Or is this just for those with the hyperactive behavior output? I wonder, because Attention Deficit is really complex. Some remain over-focused, others have no focus. Some can’t sit down, while others cycle through ups and downs. Some have stunted learning, while others can’t find where they stored what they learned. So I question how well this works. Real attention deficit children; who have over focused attention deficit, will most likely get “stuck” on the game, if they actually take interest. All of these children are very smart and become distracted due to an inability to remain focused, or a complete disinterest in what is used to teach the child. For my children, if the subject is boring to them, its because they aren’t challenged. Just wondering how this diversely covers the whole of attention deficit.

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  8. Pingback: NeuroPlus, software to help kids with ADD, is now way more accessible - The American Genius

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  10. Pingback: Elon Musk wants to connect your brain to a computer this year

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Airbnb has blocked 50K+ bookings for being too big during COVID-19

(NEWS) Airbnb has cancelled a huge number of reservations as a security precaution during COVID-19 in the past year or so.

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In the last year or so, Airbnb has purposefully prevented at least 50,000 people from making irresponsible reservations on their properties, in many cases blocking those people from the platform itself. This prevention, at least in theory, helped cut down on the number of COVID parties during the pandemic.

According to The Verge, Airbnb’s head of trust and safety communication, Ben Breit, acknowledged blocked reservations in several cities across the United States, including Dallas, San Diego, and New Orleans. Breit confirmed that this response was an attempt to prevent large gatherings and parties during the height of the COVID-19 pandemic during which many areas banned group activities involving more than a few people.

While some requests for reservations were simply denied or “redirected”, many users were blocked from using Airbnb entirely. Airbnb noted that the number of blocked requests outpaced the number of people who were blocked, signifying that some accounts attempted to make more than one reservation before being removed from the platform.
Airbnb reportedly stated that “Instituting a global ban on parties and events is in the best interest of public health” prior to enacting a total ban on rentals at the beginning of 2020, a decision that gave way to the blocks and redirections in the last 12 months.

The evaluation system used to flag problematic reservations is relatively simple, according to Breit: “If you are under the age of 25 and you don’t have a history of positive reviews, we will not allow you to book an entire home listing local to where you live.”

But Airbnb didn’t entirely remove multiple-body listings or large rentals. The Verge reports that flagged users with the aforementioned criteria were still able to book both small rentals in local locations and larger rentals in reasonably distant locations.

Regardless of the optics here, Airbnb’s policy efficacy can’t be ignored. Multiple cities reported comparatively “quiet” holiday seasons–something that may contribute to Airbnb’s decision to extend their policy through the end of this summer.

The hosting company is also offering increased security measures, such as noise detection and a 24-hour hotline, at a discounted rate to property owners.

As both the vaccine gap and the proliferation of the Delta variant of COVID-19 continue to contribute to outbreaks, one can reasonably expect Airbnb to hold to this policy.

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TL;DV summarizes video meetings so folks can catch up in quickly *with* context

(TECHNOLOGY) TL;DV makes catching up on video team meetings slightly more tolerable and easily digestable.

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2021 was the year of virtual meetings, and while there are some perks associated with remote collaboration (I’m looking at you, pair of work pants that I didn’t have to wear once this year), these meetings often feel exponentially more arduous than their dressed-up counterparts. TL;DV, a consolidation app for Google Meet, looks to give back a bit of your time.

TL;DV (an acronym for “Too Long; Didn’t View”) is a Google Chrome recording extension that helps users specify important sections of meetings for anyone who needs to view them asynchronously. Users can tag specific segments in Google Meet sessions, transcribe audio, and leave notes above tagged sections for timestamp purposes, and the subsequent file can be shared via a host of both Google and third-party apps.

While the extension is only available for Google Meet at the time of writing, the TL;DV team has included a link to a survey for Zoom and MS Teams users on their site, thus implying that the team is looking into expanding into those platforms in the future.

The mission behind TL;DV is, according to the website, to empower users to “control how we spend our precious time” in the interest of combatting FOMO and meeting fatigue. By dramatically shortening the amount of time one must spend perusing a meeting recording, they seem well on their way to doing so.

Of course, the issue of human oversight remains. It seems likely that meeting facilitators will drop the ball here and there while tagging sections of the recording, and employees who miss crucial information in a recorded session are sure to be frustrated in the process–just not as frustrated as they might be if they attended the entire meeting live.

The current (free) version of TL;DV is in Beta, so users will have a three-hour cap on their videos. The development team promises a professional version by the end of 2021, with the added bonus of leaving prior recordings available for free for anyone who used the Beta. This is certainly an extension to keep an eye on–whether or not you’re remaining remote in 2022, virtual conferencing is no doubt here to stay.

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Hiding from facial recognition is a booming business

(TECH NEWS) ‘Cloaking’ is the new way to hide your face. Companies are making big money designing cloaking apps that thwart your features by adding a layer of make up, clothing, blurring, and even transforming you into your favorite celebrity.

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Facial recognition companies and those who seek to thwart them are currently locked in a grand game of cat and mouse. Though it’s been relentlessly pursued by police, politicians, and technocrats alike, the increasing use of facial recognition technology in public spaces, workplaces, and housing complexes remains a widely unpopular phenomenon.

So it’s no surprise that there is big money to be made in the field of “cloaking,” or dodging facial recognition tech – particularly during COVID times while facial coverings are, literally, in fashion.

Take Fawkes, a cloaking app designed by researchers at the University of Chicago. It is named for Guy Fawkes, the 17th century English revolutionary whose likeness was popularized as a symbol of anonymity, and solidarity in V For Vendetta.

Fawkes works by subtly overlaying a celebrity’s facial information over your selfies at the pixel level. To your friends, the changes will go completely unnoticed, but to an artificial intelligence trying to identify your face, you’d theoretically look just like Beyonce.

Fawkes isn’t available to the general public yet, but if you’re looking for strategies to fly under the radar of facial recognition, don’t fret; it is just one example of the ways in which cloaking has entered the mainstream.

Other forms of cloaking have emerged in the forms of Tik Tok makeup trends, clothes that confuse recognition algorithms, tools that automatically blur identifying features on the face, and much more. Since effective facial recognition relies on having as much information about human faces as possible, cloaking enthusiasts like Ben Zhao, Professor of computer science at the University of Chicago and co-developer of Fawkes, hope to make facial recognition less effective against the rest of the population too. In an interview with The New York Times, Zhao asserts, “our [team’s] goal is to make Clearview [AI] go away.”

For the uninitiated, Clearview AI is a start-up that recently became infamous for scraping billions of public photos from the internet and privately using them to build the database for a law enforcement facial recognition tool.

The CEO of Clearview, Hoan Ton-That, claimed that the tool would only be improved by these workarounds and that in long run, cloaking is futile. If that sounds like supervillain talk, you might see why he’s earned himself a reputation similar to the likes of Martin Shkreli or Ajit Pai with his company’s uniquely aggressive approach to data harvesting.

It all feels like the beginning of a cyberpunk western: a story of man vs. machine. The deck is stacked, the rules are undecided, and the world is watching. But so far, you can rest assured that no algorithm has completely outsmarted our own eyeballs… yet.

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